




Fingerbones
8/3/2015
Genres
Free to Play
Adventure
Indie
Tags
Indie
Adventure
Free to Play
3D
Atmospheric
Exploration
Pixel Graphics
Violent
Horror
Dark
Philosophical
First-Person
Puzzle
Psychological Horror
Minimalist
Point & Click
Short
Walking Simulator
Investigation
Player Options
Singleplayer
Platforms
Language Support
Languages | Interface | Audio | Subtitles |
---|---|---|---|
English | ✓ | ✓ |
Description
You begin in a mysterious abandoned building, pitch dark save for the golden light filtering in from the windows. As you explore, scattered notes begin to tell a disturbing tale.
SOME FACTS ABOUT FINGERBONES
* A short, narrative-focused horror experience, in the vein of games like Serena.
* Deals with disturbing subject matter.
* Features a unique artstyle that combines elements of pixel horror with realistic lighting effects, which is intended to enhance the surreal atmosphere.
* Art, music, environments, textures, and programming were done from scratch. Sound effects were manufactured from creative commons samples.
* Music is a dynamic part of the game world, evolving based on the player's movements around the environment.
* Attempts to bring some logic and purpose to the traditional "collect scattered notes" narrative mechanic of many indie horror games.
* An experiment in creating an intense, horrifying experience through narrative, atmosphere, and pacing alone.
* Intended to be completed in a single sitting (usually around half an hour for most players), and does not feature a save system.
* Be aware that the game quits automatically upon completion.
Developed by
David Szymanski
Published by
David Szymanski
Language Support
Languages | Interface | Audio | Subtitles |
---|---|---|---|
English | ✓ | ✓ |