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Dead Cells

8/6/2018
9.65
Metacritic89

Genres

Action
Adventure
Indie

Tags

Metroidvania
Indie
Action
Adventure
Difficult
Roguevania
2D
Atmospheric
Pixel Graphics
Funny
Platformer
Souls-like
Procedural Generation
Hack and Slash
Dark Fantasy
Replay Value
Action Roguelike
Roguelike
Roguelite

Player Options

Singleplayer

Platforms

Description

Roguelite? Metroidvania? Roguevania!

You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania , the illegitimate child of a modern Roguelite ( Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania ( Castlevania: SotN and its ilk).

Features:

                            *  _RogueVania_ : The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.  

                            *  _2D Souls-lite Action_ : Tough but fair combat, more than 150 weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.   

                            * _Nonlinear progression_ : Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.  

                            *  _Exploration_ : Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...  

                            *  _Regular free updates_ : We are still adding content to the game every 2-3 months to keep the game fresh for you!

Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.

At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenaline pumping ride each and every run and unrivaled replayability.

Dead Cells left Early Access on August 7th 2018 and comes with:

                            *  _17 Levels - Each one with its own atmosphere_ , foes and secrets to discover.  

                            *  _5 Bosses - Made by the most sadistic of the devs_ , raised on the salt of the testers.   

                            * 150 or so weapons and skills - Spears, swords, bows, freeze blast, etc.   

                            * _4 special powers, unlocking new areas_ and paths (metroidvania gear lock items).  

                            *  _1 epic responsive,_ fluid and fun to play combat system.  

                            *  _1 Daily Run Mode_ Complete with leaderboards for lording it over your mates.  

                            *  _Hours of fun_ (depending on your skill, anything from 10 to 30 hours or more).  

                            *  _A few rage-quits,_ Ok a lot of rage quits… But you’ll git gud… Eventually.

Developed by

Motion Twin

Published by

Motion Twin

Language Support

LanguagesInterfaceAudioSubtitles
Deutsch
English
Français
Русский
日本語