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Afterlife

5.01

Genres

Indie
Strategy
Early Access

Tags

Resource Management
Deckbuilding
2D Fighter
Crafting
Strategy
2D
Pixel Graphics
Top-Down
PvE
Tactical
RTS
Combat
Choices Matter
Archery
Grid-Based Movement
Board Game
Swordplay
Immersive Sim
Nature
Real Time Tactics

Player Options

Singleplayer

Platforms

Description

Objective

Three lives are given at the start of the game, and the goal of the game is to clear all stages with one or more lives maintained.
Different stages have different goals.
Start the stage to confirm and clear the mission.

If you don't clear the stage, you lose one life at a time.
If you have zero lives left, you lose and the game ends.

How to play the game

Left-click to interact with the tile.

When interacting with collectible tiles such as wood and stone, you can obtain items for that object.
When interacting with enemy tiles such as Goblin, it can damage the enemy.
When interacting with the village, hp of village will be increased.

You can check the acquired items by pressing the I key to open the inventory window.
You can create an item by pressing C key to open the crafting window and clicking on the item that can be made.

Card

Before you start the game, you can choose a few of the cards you own.
You can buy cards at the store for money.

The card has the effect of helping to play the game.
Each card has a cool time.

There are passive, active, and tile types of cards.
The passive card has the effect of automatically applying it when playing games.
An active card is a card that allows the player to apply effects when they want.
A tile card is a card that allows you to place a tile object on a map.

Developed by

Material Stone Games

Published by

Material Stone Games

Language Support

LanguagesInterfaceAudioSubtitles
한국어