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Snail Trek - Chapter 4: The Final Fondue

3/30/2018
5.08

Genres

Adventure
Indie

Tags

Indie
Adventure
Pixel Graphics
Retro
Puzzle
Point & Click
Space

Player Options

Singleplayer

Platforms

Description

Snail Trek - Chapter 4: The Final Fondue is the final in a series of four "20 minute adventures" where you take on the role of a crew of snails on a journey to a new home world.

In the style of the early Sierra Online adventure games, Snail Trek has colorful EGA-ish graphics and a text parser interface. Relive the nostalgia in these bite-sized adventures - but without all the pain. Autosaves, a text parser with auto-suggest, and puzzles with no dead ends, all combine to bring this old genre into the modern era.

In Chapter 4, it seems like the end is near. You've fallen into a trap and your entire civilization may be doomed. Can you muster your courage and cleverness one last time to save the day?

Key Features

                                                              * Switchable characters - solve puzzles by having the snails work together.  

                                                              * Autosaves - no need to save every few minutes (though you still can if you want).  

                                                              * A text parser with both auto-suggest and auto-correct - fat finger your way to puzzle glory (but you can turn them off if you want to suffer more greatly).  

                                                              * A text parser that understands what objects are in front of you, so you can be lazy and just type things like 'get' or 'look'.  

                                                              * CRT emulation mode that gives those pixels an ever-so-slightly fuzzy look.  

                                                              * A stereophonic score.  

                                                              * Cute snails.  

                                                              * Deaths (but hey, autosaves).  

                                                              * No dead ends! Puzzle your way around with impunity!  

                                                              * Widescreen aspect ratio, since monitors are more rectangular now.

Developed by

Phil Fortier

Published by

Phil Fortier

Language Support

LanguagesInterfaceAudioSubtitles
English