




Snail Trek - Chapter 4: The Final Fondue
3/30/2018
Genres
Adventure
Indie
Tags
Indie
Adventure
Pixel Graphics
Retro
Puzzle
Point & Click
Space
Player Options
Singleplayer
Platforms
Language Support
Languages | Interface | Audio | Subtitles |
---|---|---|---|
English | ✓ |
Description
Snail Trek - Chapter 4: The Final Fondue is the final in a series of four "20 minute adventures" where you take on the role of a crew of snails on a journey to a new home world.
In the style of the early Sierra Online adventure games, Snail Trek has colorful EGA-ish graphics and a text parser interface. Relive the nostalgia in these bite-sized adventures - but without all the pain. Autosaves, a text parser with auto-suggest, and puzzles with no dead ends, all combine to bring this old genre into the modern era.
In Chapter 4, it seems like the end is near. You've fallen into a trap and your entire civilization may be doomed. Can you muster your courage and cleverness one last time to save the day?
Key Features
* Switchable characters - solve puzzles by having the snails work together.
* Autosaves - no need to save every few minutes (though you still can if you want).
* A text parser with both auto-suggest and auto-correct - fat finger your way to puzzle glory (but you can turn them off if you want to suffer more greatly).
* A text parser that understands what objects are in front of you, so you can be lazy and just type things like 'get' or 'look'.
* CRT emulation mode that gives those pixels an ever-so-slightly fuzzy look.
* A stereophonic score.
* Cute snails.
* Deaths (but hey, autosaves).
* No dead ends! Puzzle your way around with impunity!
* Widescreen aspect ratio, since monitors are more rectangular now.
Developed by
Phil Fortier
Published by
Phil Fortier
Language Support
Languages | Interface | Audio | Subtitles |
---|---|---|---|
English | ✓ |